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import java.io.IOException;

/**
 *
 * @author zinin
 */
public class StateIdle extends State{

    private GameLayerManager context;
    StateIdle(GameLayerManager aThis) {
        context = aThis;
    }

    public boolean isAllowDragging() {
        return true;
    }

    public void onTapScreen(int x, int y) {
    }

    public String id() {
        return "Idle";
    }
}
